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SoulSharD
Member
Join Date: Oct 2013
Location: United Kingdom
Old 08-21-2015 , 06:19   Re: [TF2] Spawning Pass Time ball?
Reply With Quote #6

*cough* tf_weapon_passtime_gun *cough*

Though I have no idea if it'll work without the passtime_logic entity.

There's also these:

Member: m_bHasPasstimeBall (type integer)
Member: m_bIsTargetedForPasstimePass (type integer)
Member: m_hPasstimePassTarget (type integer)
Member: m_askForBallTime (type float)

For the players.
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