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[TF2] Spawning Pass Time ball?
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SoulSharD
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Join Date: Oct 2013
Location: United Kingdom
08-21-2015 , 06:19 Re: [TF2] Spawning Pass Time ball?
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*cough* tf_weapon_passtime_gun *cough*
Though I have no idea if it'll work without the passtime_logic entity.
There's also these:
Member: m_bHasPasstimeBall (type integer)
Member: m_bIsTargetedForPasstimePass (type integer)
Member: m_hPasstimePassTarget (type integer)
Member: m_askForBallTime (type float)
For the players.
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