Thread: KnifeMug
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FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 07-27-2007 , 03:49   Re: KnifeMug
Reply With Quote #23

So, here's plans for rewrite:

There will be a new Cvar:

km_enable

This cvar will have the ability to be set from 0-3

0 turns off the plugin, 1 uses hard cash, 2 uses percentage mug, and 3 uses damage based.

This should clean up the code and allow me to optimize it better. As well as fix up some bugs.
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