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LowIntelligence
Junior Member
Join Date: Jul 2017
Old 07-06-2018 , 04:48   Re: [ANY] SteamWorks
Reply With Quote #690

Quote:
Originally Posted by KyleS View Post
File a bug on the Valve issue tracker.
Yeah I've done that a bit ago, afraid it was even a duplicate from an even older one.
Just labeled, no replies to either of the issues.

Quote:
Originally Posted by KyleS
Just check all the files?
In general we already check for a ton of sound files.
The problem is that AFAIK you can only decide to either force everyone to have all the sounds (which would be from every language, which obviously not everyone is going to have)

It'd be perfect if there was a method that worked with L4D2 that allowed you to check if a file existed on the client and if it did check if it matched the server. That way it wouldn't kick someone that is playing in English for missing Russian/other Language files.

I'm open to any ideas, really, and I appreciate the replies that go beyond the scope of this topic.
I'm guessing that's a no on being able to use Steamworks somehow to gain the localization setting for the client?

Last edited by LowIntelligence; 07-06-2018 at 04:49.
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