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johnnyB
Junior Member
Join Date: Apr 2010
Old 04-25-2010 , 01:15   Re: [L4D2] Crash when loading c5m2_park
Reply With Quote #2

Code:
---- Host_Changelevel ----
L 04/25/2010 - 04:08:44: -------- Mapchange to c5m2_park --------
L 04/25/2010 - 04:08:44: Error log file session closed.
L 04/25/2010 - 04:08:44: [admin-flatfile.smx] Error(s) detected parsing addons/sourcemod/configs/admins.cfg
L 04/25/2010 - 04:08:44: [admin-flatfile.smx]  (line 37) A property was declared outside of a section
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Initializing Director's script
an info_changelevel points to the current map
WARNING: orator at -9576 -6172 -207 missing modelname
Attempting to precache model, but model name is NULL
weapon_melee_spawn specifying an invalid melee weapon ( for this campaign? ) : fire_axe
weapon_melee_spawn failed to spawn a melee weapon - using string 'fire_axe'
Commentary: Loading commentary data from maps/c5m2_park_commentary.txt. 
Initializing Director's script
./srcds_run: line 336:  3514 Segmentation fault      $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Sun Apr 25 04:08:46 UTC 2010: Server restart in 10 seconds
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2493.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
#
#Console initialized.
#Game.dll loaded for "Left 4 Dead 2"
#KV Conditional: Unknown symbol 
#Conditional Error: Bad expression token: E
#KeyValues Error: KV Conditional Evaluation Error in file missions/smalltown.txt
#mission, #poster, #
#KV Conditional: Unknown symbol 
#Conditional Error: Bad expression token: E
#KeyValues Error: KV Conditional Evaluation Error in file missions/smalltown.txt
#mission, #poster, #
#KV Conditional: Unknown symbol 
#Conditional Error: Bad expression token: J
#KeyValues Error: KV Conditional Evaluation Error in file missions/smalltown.txt
#mission, #poster, #
#ConVarRef cl_language doesn't point to an existing ConVar
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
Parent cvar in server.dll not allowed (spit_scaling_min_scale)
Game supporting (2) split screen players
maxplayers set to 18
KV Conditional: Unknown symbol 
Conditional Error: Bad expression token: E
KeyValues Error: KV Conditional Evaluation Error in file missions/smalltown.txt
mission, poster, 
KV Conditional: Unknown symbol 
Conditional Error: Bad expression token: E
KeyValues Error: KV Conditional Evaluation Error in file missions/smalltown.txt
mission, poster, 
KV Conditional: Unknown symbol 
Conditional Error: Bad expression token: J
I'm not good with this stuff, but there's the log for what happened, whatever it is.
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