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evilmaniac
SourceMod Donor
Join Date: May 2012
Old 02-02-2016 , 07:23   Re: [L4D2] Points System (v1.7.5, 2016-01-31)
Reply With Quote #7

Quote:
Originally Posted by Krufftys Killers View Post
L 02/02/2016 - 00:11:08: SourceMod error session started
L 02/02/2016 - 00:11:08: Info (map "dw_otherworld") (file "errors_20160202.log")
L 02/02/2016 - 00:11:08: [SM] Native "IsFakeClient" reported: Client 6 is not connected
L 02/02/2016 - 00:11:08: [SM] Displaying call stack trace for plugin "l4d2_points_system.smx":
L 02/02/2016 - 00:11:08: [SM] [0] Line 492, l4d2_points_system.sp::IsClientBot()
L 02/02/2016 - 00:11:08: [SM] [1] Line 1055, l4d2_points_system.sp::handleTankKilledPoints ()
L 02/02/2016 - 00:11:08: [SM] [2] Line 1061, l4d2_points_system.sp::handleTankKilledPoints ()
L 02/02/2016 - 00:11:08: [SM] [3] Line 1061, l4d2_points_system.sp::handleTankKilledPoints ()
L 02/02/2016 - 00:11:08: [SM] [4] Line 1061, l4d2_points_system.sp::handleTankKilledPoints ()
L 02/02/2016 - 00:11:08: [SM] [5] Line 1061, l4d2_points_system.sp::handleTankKilledPoints ()
L 02/02/2016 - 00:11:08: [SM] [6] Line 1061, l4d2_points_system.sp::handleTankKilledPoints ()
L 02/02/2016 - 00:11:08: [SM] [7] Line 1049, l4d2_points_system.sp::handleTankKilled()
L 02/02/2016 - 00:11:08: [SM] [8] Line 1077, l4d2_points_system.sp::Event_TankDeath()
L 02/02/2016 - 00:114: [SM] Native "IsFakeClient" reported: Client 5 is not connected
Issue fixed. Thank you for pointing this out.
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