Quote:
Originally Posted by Visual77
So RequestFrame is basically faster? I'm pretty sure I read somewhere that a timer of 0.1 seconds also fires during the next frame (1 frame?)
So say I want to use RequestFrame but I don't want the callback to run on the client during a mapchange. Is that possible?
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I believe a 0.0 second timer will fire on the next frame, then you can just use the timer flag for no map changes
PS: this is a better question for its own thread. Make a new thread next time :p