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[DeathRun] Triggers & Entities Fix v1.4.1 [UPDATE 21/03/11]
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
09-07-2010 , 08:44 Re: [DeathRun] Triggers & Entites Fix v1.0 beta
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10
I would've fixed semiclip somehow instead, the new method only buggs on moving entities causing to call Block() and stop the entity...
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