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Mortiegama
Senior Member
Join Date: Feb 2010
Old 03-22-2014 , 10:37   Re: [L4D2] Destructive Hunter
Reply With Quote #15

Quote:
Originally Posted by Munch View Post
L 03/21/2014 - 17:43:27: [SM] Native "PrintHintText" reported: Client 2 is not in game
L 03/21/2014 - 17:43:27: [SM] Displaying call stack trace for plugin "L4D2 Destructive Hunter.smx":
L 03/21/2014 - 17:43:27: [SM] [0] Line 486, /home/groups/alliedmodders/forums/files/7/0/1/7/8/130664.attach::Timer_Shunpo()
Added a check when the timer ends to verify that the Client is valid. Should fix that problem.
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