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yokomo
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Join Date: May 2010
Location: Malaysia
Old 09-18-2013 , 08:40   Re: Smokegrenade + Flashbang in One [new smokegren]
Reply With Quote #4

Quote:
Originally Posted by hornet View Post
Have a blast ;)
Code:
#include <amxmodx> #include <orpheu> #define VERSION &nbsp;&nbsp;&nbsp;&nbsp;"0.0.1" new OrpheuFunction:CGrenade_Detonate; public plugin_init() { &nbsp;&nbsp;&nbsp;&nbsp;register_plugin( "Smoke / Flash IO", VERSION, "hornet" ); &nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;CGrenade_Detonate = OrpheuGetFunction( "Detonate", "CGrenade" ); &nbsp;&nbsp;&nbsp;&nbsp;OrpheuRegisterHook( OrpheuGetFunction( "SG_Detonate", "CGrenade" ), "OnCGrenade_SG_Detonate" ); } public OrpheuHookReturn:OnCGrenade_SG_Detonate( iEnt ) { &nbsp;&nbsp;&nbsp;&nbsp;OrpheuCall( CGrenade_Detonate, iEnt ); }
Haha just like what i'm thinking, Orpheu is the way. Good job.
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