Server operators with more than 600 maps are experiencing server hang / precaching resources. The culprit has been identified and it appears this plugin causes a server with > 600 maps to cause mild server hang on map change. After 900 maps the hang starts to become more apparent and is based on the number of maps that are processed from the maps directory folder. Many servers experience this problem if they have alot of maps and once it starts to become a nuisance server operators are forced to remove maps from their maps folder. I've done a detailed diagnostic with this issue on both windows server and linux servers but their doesnt seem to be any other method to remedy this issue without simply reducing the map count.