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Set player view to specified trigger_camera ent?
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redivcram
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Join Date: Jul 2014
Location: Serbia
06-10-2021 , 13:50 Re: Set player view to specified trigger_camera ent?
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Same thing... I've checked its coordinates and they are definitely matching the ones in the map editor. They're nowhere beyond bounds.
Also tried creating a fresh info_target ent where the trigger_camera is, but same results...
Last edited by redivcram; 06-10-2021 at
14:04
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