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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 06-02-2012 , 06:48   Re: Kick client via Steam?
Reply With Quote #9

Quote:
Originally Posted by Zephyrus View Post
why cant you just force reconnect the client and kick him afterwards during onclientconnect
IClient::Reconnect is not the same as having a client drop and connect again. They are still connected to the server and keep their UserID. It wouldn't trigger the necessary callbacks.

http://mxr.alliedmods.net/hl2sdk-ob-...c/iclient.h#31
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