Quote:
Originally Posted by HamletEagle
Guys, you can try to come up with all kinds of weird/hacky ways or fixes on top of fixes.
They will not work properly and you will end up with spagetti code.
The proper way is to implement a pathfinding algorithm like a* in a module. It can't be done in a plugin because the needed data structures are missing in pawn.
|
If that is true, then the best answer to this question is already answered, you must make checkpoints for every map you wish this plugin to work on.