View Single Post
404UserNotFound
BANNED
Join Date: Dec 2011
Old 10-16-2018 , 19:45   Re: [L4D2] Helms Deep Sourcemod Enabler
#10

Quote:
Originally Posted by Crasher_3637 View Post
From a server owner's perspective, that can be easier said than done.
It'd take me about a minute to do it

Extract contents from VPK into a folder using GCFScape, delete .nut file, click and drag folder onto vpk.exe file in like, steamapps/common/Team Fortress 2/bin, done. VPK.exe generates a new VPK file of the map and whatever else, minus the .nut. Or, better yet, modify the .nut to make it harmless. I doubt the map requires the files existence to run. I'm not sure what a .nut file is either, nor am I sure how it would even get initialized (unless there's some entity in the map that calls it somehow?), but it sounds fairly easy to remove the damn thing outright.

Last edited by 404UserNotFound; 10-16-2018 at 19:48.
404UserNotFound is offline