// Command and ConVar - Buffer Overflow Fixer plugin version. command_buffer_version
2.9 (23-Jan-2024) - Fixed memory leak from clearing ArrayList handles. Thanks to "HarryPotter" for help solving. 2.8b (11-Feb-2023) - Updated GameData signature for CS:GO. Thanks to "foxsay" for reporting. 2.8 (19-Jan-2022) - Fixed leaking handles when triggered to fix buffer issues. 2.7 (06-Dec-2021) - Fixed the last version breaking plugin functionality. Thanks to "sorallll" for reporting. 2.6 (27-Nov-2021) - Fixed "Failed to grow array" error. Thanks to "azureblue" for reporting. 2.5a (16-Jun-2021) - L4D2: Compatibility update for "2.2.1.3" update. Thanks to "ProjectSky" for reporting and "bedildewo" for fixing. - GameData .txt file and plugin updated. 2.5 (03-May-2021) - Fixed errors when inputting a string with format specifiers. Thanks to "sorallll" for reporting and "Dragokas" for fix. 2.4a (19-May-2020) - Added support for Team Fortress 2. Only GameData changed. 2.4 (10-May-2020) - Added better error log message when gamedata file is missing. - Various changes to tidy up code. 2.3 (03-Feb-2020) - Fixed debugging using the wrong methodmap. Thanks to "Caaine" for reporting. 2.2 (03-Feb-2020) by Dragokas - Added delete to an unused handle. - Changed "char" to "static char" in "OnNextFrame" to optimize performance. 2.1 (07-Aug-2018) - Added support for GoldenEye and other games using the OrangeBox engine on Windows and Linux. - Added support for Left4Dead2 Windows. - Gamedata .txt and plugin updated. 2.0.1 (02-Aug-2018) - Turned off debugging. 2.0 (02-Aug-2018) - Now fixes all ConVars from being set to incorrect values. - Supports CSGO (win/nix), L4D1 (win/nix) and L4D2 (nix). - Other games with issues please request support. 1.0 (27-Jun-2018) - Initial release.