Quote:
Originally Posted by Bacardi
Not sure does it make any change but, I think you need use Prop_Send for m_hOwnerEntity.
I haven't tested.
But look what Franc1sco offered
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Thanks again for your reply Bacardi. I had tried
Prop_Send as well.
Code:
SetEntPropEnt(iEnt, Prop_Send, "m_hOwnerEntity", client);
The prop owner is set correctly as it was before, but the same issue is still occurring.
I believe Franc1sco had mentioned he had made use this particular "bug" to intentionally change the collision groups of props as a mention, not as a solution.
I am not sure what else to try as this definitely shouldn't be expected behavior just by changing an entity owner. Very strange.
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