PHP Code:
SetVariantString(weaponname);
AcceptEntityInput(particle, "SetParent", particle, particle, 0); // parent the particle to the weapon
SetVariantString("weapon_bone_L");
AcceptEntityInput(particle, "SetParentAttachmentMaintainOffset", particle, particle, 0);
ActivateEntity(particle);
AcceptEntityInput(particle, "Start");
This works for me.
__________________