Description
This plugin modifies the scoreboard to display the real ping of clients.
It should be the same as the ping command and the netgraph would show.
These are usually higher than the original scoreboard ones - it might make players leave thinking they have a bad connection. Notify them accordingly if you start using this plugin.
Game Support
This plugin supports all games that use a "*_player_manager" for scoreboards.
Tested with CSS and TF2.
Requirements
This requires
SDKHooks and
smlib.
Configuration
Enable/Disable via
sm_trealping_enable cvar.
To fine tune what will be shown in the scoreboard set
sm_trealping_mode to one of the following:
- 0 - GetClientLatency() More accurate than GetAvgLatency but jittering.
- 1 - GetClientAvgLatency()
- 2 - Netgraph This is using Client_GetFakePing() from smlib with goldsource set to false.
- 3 - Scoreboard This is using Client_GetFakePing() from smlib with goldsource set to true.
Credits to:
berni, for
smlib.
McFlurry & Bacardi, for multimod hints.