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Originally Posted by HamletEagle
What are you talking about?
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For those of us who make maps, it's no secret that having "message" even when set-up right, when called a handful of times can easily segment fault the server. That's why maps do not use it anymore. It goes back to WON interfacing. Add Amxx to the equation and making the ent, that message, which is greater than 0, into a think, is an instant crash calling 1000x per sec. It is not out of bounds. He is just checking if each index is above zero not under 33 as well.
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