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[CS:GO][/ANY] Colored Flashlight
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Neuro Toxin
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Join Date: Oct 2013
Location: { closing the void; }
02-09-2019 , 05:38 Re: [CS:GO][/ANY] Colored Flashlight
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Proper dynamic lighting in BSP requires additional lightmap data to be "baked" into the BSP which explodes filesizes. Then realtime ray tracing activates the lightmap shadow scaling which results in a shadow.
CSGO uses one dynamic light for the environment light source and allows a second light to be cast. When a third is added the lightmaps flicker around.
Edit:
I figure as the dynamic lighting from this plugin isnt compiled into the maps lightmap data it probably doesnt wig out, while they probably dont generate a shadow.
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Last edited by Neuro Toxin; 02-09-2019 at
05:42
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