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L. Duke
Veteran Member
Join Date: Apr 2005
Location: Walla Walla
Old 03-02-2009 , 11:10   Re: Jump Pads 1.0 - Requires Dukehacks
Reply With Quote #6

Quote:
Originally Posted by Thishya View Post
Wow. This is an insainly interesting plugin. Used just right, it could make maps really fun. The only problem I'm having is getting them in just the right spots. I would recommend some commands that let you add, manipulate, and remove these jumping pads in game so you don't have to figure out the wacky coordinates.
Type 'cl_showpos 1' in your console and then stand exactly where you want the jump pad. The XYZ coordinates will be shown in the upper right corner of your screen. They shouldn't need any adjustments unless the main bone of the model you're using for a jump pad is not centered on the bottom of the model. Then you may need to subtract/add something from the Z coordinate, but it will be the same value every time.
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