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[L4D(2)] SuperVersus [1.5.4]
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Boogieman
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Join Date: Oct 2004
11-19-2009 , 14:52 Re: [L4D/L4D2] Super Versus
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504
Voidborn, L4D2 ushered in some fundamental changes that require updates to SM. Add to that the need for other dependent extension's update (*wink) and you'll see that "getting this to work" under L4D2 requires some prerequisite work. Give it a few days.
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