Quote:
Originally Posted by Shadows Adi
If you need reGameDLL for this plugin, why not use it's cvars?
PHP Code:
// Kill the player in filled spawn before spawning some one else (Prevents players stucking in each other). // Only disable this if you have semiclip or other plugins that prevents stucking // 0 - disabled // 1 - enabled // // Default value: "1" mp_kill_filled_spawn 1
Also, don't hardcode:
Code:
new maxplayers = 32;
Not all servers has 32 players. Use get_maxplayers() or m_nMaxPlayers game member.
Code:
get_member_game(m_nMaxPlayers)
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It initialized at
maxplayers = get_maxplayers(); line. But it not using if server has TeamSemiclip or Resemiclip.
mp_kill_filled_spawn not adding more spawn points, and players can't join to any team.