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MihailoZ
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Join Date: Aug 2013
Old 09-18-2019 , 07:44   Re: Prevent player from spawning (just ignore him)
Reply With Quote #7

Quote:
Originally Posted by OciXCrom View Post
That time is counted from the start of the map, not round. He can use get_gametime(), but he will need to compare the stored value with a new get_gametime() when the player joins and check if the difference between them is >= 40.
Okay... Any code that can lead me to the solution?
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