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Prevent player from spawning (just ignore him)
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MihailoZ
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Join Date: Aug 2013
09-18-2019 , 07:44 Re: Prevent player from spawning (just ignore him)
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7
Quote:
Originally Posted by
OciXCrom
That time is counted from the start of the map, not round. He can use
get_gametime()
, but he will need to compare the stored value with a new
get_gametime()
when the player joins and check if the difference between them is >= 40.
Okay... Any code that can lead me to the solution?
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