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PinHeaDi
Senior Member
Join Date: Jul 2013
Location: Bulgaria
Old 08-09-2015 , 16:43   Can someone remove the say command...and make it work
Reply With Quote #1

Code:
#include <amxmodx>
#include <engine>
#include <fakemeta>

public plugin_precache() 
{
   precache_model("models/sky.mdl")
}
 
public plugin_init() 
{
   register_plugin("Apokalyptic sky","1.0","")
   register_clcmd("say /sky","dark_sky")
}
 
public dark_sky(id)
{
        new g_SkyEnt = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))
        if (pev_valid(g_SkyEnt))
        {
                set_pev(g_SkyEnt, pev_solid, SOLID_NOT)
                new Float:origin[3]
                pev(id, pev_origin, origin)
                entity_set_origin(g_SkyEnt,origin)
                entity_set_float(g_SkyEnt,EV_FL_animtime,2.0)
                entity_set_float(g_SkyEnt,EV_FL_framerate,1.0)
                entity_set_int(g_SkyEnt,EV_INT_sequence,0)
                entity_set_model(g_SkyEnt,"models/sky.mdl")
                dllfunc(DLLFunc_Spawn, g_SkyEnt)
        }
}
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