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[L4D2] Anti-Runner System
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Skorpion1976
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Join Date: Jun 2009
Location: Austria
04-11-2010 , 04:58 Re: [L4D2] Anti-Runner System
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@kiraibrasil:
C1M3, 8vs8, 2nd round:
Player XY becomes keyman, reaches saferoom with all other players, round ends. Map change to C1M4, immediately the message about the keyman XY gets displayed and the starting SR door can not be opened!!!
The keyman XY is a player on the infected team, still the same player as before on C1M3 when he/she was survivor. As long as this player does not walk close enough to the SR door, the door can not be opened by the survivor team.
I have this bug only on this (scavenge) map. Any ideas O_O ?
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