Quote:
Originally Posted by HamletEagle
You need to create them only once, in a place like plugin_init. Game will take care of respawning the armoury_entity on new round/hide it when item count is 0.
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Thanks, Hamlet, I'll test it tomorrow and tell you the results! I have a question:
So if item count is 0, the item will be removed, if 1 then only 1 entity will be created?
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