Thread
:
[REQ] [L4D] Different Hunter Melee
View Single Post
AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
05-07-2009 , 11:11 Re: [REQ] [L4D] Different Hunter Melee
#
3
Melee is supposed to be a breather for reloading times, not the awesome weapon of ultimate pwnage.
I can send two hunters stumbling, kill everything else in the room, slap them again, and again, and again, laughing, until they die.
Now if they were killing machines they'd SWIPE BACK, until i moron remember i have a sidearm.
AtomicStryker
View Public Profile
Send a private message to AtomicStryker
Find More Posts by AtomicStryker