View Single Post
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 12-14-2017 , 07:32   Re: [L4D & L4D2] Anti-Speedrunner System (v12.5, 12-14-2017)
Reply With Quote #73

Version 12.5 is out!

Changes

1. Added the cvar l4d_ass_keyman_specify to decide whether sm_key randomly chooses a player to be the Keyman or a player's name can be specified in the 2nd parameter. (sm_key or sm_key <player>)
2. Fixed the inform message repeating 2-3 times within a 6-second period.
3. System announcements are now only visible to admins.
4. Added the cvar l4d_ass_keyman_auto to decide whether or not a Keyman is automatically chosen.
5. Added the cvar l4d_ass_keyman_force decide whether or not admins can force-choose a Keyman.
6. Split the cvar l4d_ass_admin into 3 separate cvars for the Keyman, Punishment, and Teleportation systems for better management. (l4d_ass_keyman_admin = only admins can be chosen, l4d_ass_punish_admin and l4d_ass_teleport_admin = admins are granted immunity.)
7. Added a vote system for the Keyman system. (Can still work even if l4d_ass_keyman_auto is on.)
8. Added the cvar l4d_ass_keyman_vote to decide whether or not players can use sm_votekey.
9. Players can now vote to choose a new Keyman using sm_votekey.
10. The inform timer has been increased from 45 seconds to 2 minutes so it's less spammy.
11. Updated translation file to include the sm_votekey command message used to inform players.

Please redownload everything from the first post and delete your l4d_anti-speedrunner.cfg!
__________________
Psyk0tik is offline