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[L4D2] Survivor AI Trigger fix
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cheewongken
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Join Date: Feb 2009
07-07-2010 , 02:29 Re: [L4D2] Survivor AI Trigger fix
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Can anyone mod the plugin so that sb_close_checkpoint_door_interval is set to a higher number (like 120 [2 minutes]) when a human's alive and reset to default when all human players are dead?
I tried myself but failed...
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