Reminds me of Evil Admin ^^
TF2 - Beam visable at wrong height without damage
Edit:
Made an Laser Pointer out of it and fixed the height
Code:
Vars:
sm_cyclop_version
sm_cyclop_default - 0 - Default client color preference (0 - 8)
sm_cyclop_alpha - 63 - Beam transparency (0-255)
Commands:
sm_cyclop/sm_ct - Fire a laser
(Sourcemod)sm_settings - Change the color
config>cfg\sourcemod\cyclop_beam.cfg
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