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Join Date: Jul 2009
Location: Segmentation Fault.
Old 11-10-2013 , 02:13   Re: [ANY] SteamWorks
Reply With Quote #3

Originally Posted by Dr. Greg House View Post
a) know who's preventing who from joining
I don't know how L4D(2) works. However, looking at the available callbacks, it looks like ComputeNewPlayerCompatibility is probably what you're after (I seem to remember this being a CS:GO thing). I don't think we can do B as that would require SH which removes the game independence, for some strange reason (I'll try to look into if it can be avoided).

If you want to try a test extension, I can add the callback for you :O
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