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[ANY] Aim Menu 2.0 (05/01/13)
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Doc-Holiday
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Join Date: Jul 2007
04-28-2013 , 21:51 Re: Re: [ANY] Aim Menu 1.1 (02/03/13)
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Quote:
Originally Posted by
Skippy
I've already made that possible.
So you are saying target the player by using +use.
You would need to use on player run command and check buttons IN_USE you can see an example in dropped bomb defuse. Also if you search for that forward
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