Quote:
Originally Posted by Hipster
@nightrider, are these questions directed at me?
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yes ...
Quote:
Originally Posted by Hipster
"ambient/explosions/explode_9.wav" is located in the source sounds GCF file, which means it should be available to all source games. So yes, I have that file. I'm sure you have it too.
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ok thanks
Quote:
Originally Posted by Hipster
Yep. If it's in the source, it's in the .smx. The compiled plugin is created automatically from the attached .sp file.
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So if I modify the .sp and change
Code:
#define SOUND_THUNDER "ambient/explosions/explode_9.wav"
and recompile I can have any sound I want.
Cool.
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