Thread: Captains Plugin
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eyal282
Veteran Member
Join Date: Aug 2011
Old 01-13-2018 , 11:46   Re: Captains Plugin
Reply With Quote #32

Quote:
Originally Posted by EFFx View Post
I didn't get your point, perhaps it doesn't make any sense.
"2. When the admin selects those players, they will spawn close one to one, the spawn can be changed manually
( requires a LOT of knowledge about all MAP's location, guess nobody knows it ) or with a menu."

That's an origin, right? If yes, just include a "debug" command named amx_xyz that returns the X, Y and Z values of the player's origin if he wishes to add a manual spawn location to the plugin, instead of needing a LOT of knowledge.
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