View Single Post
Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 01-12-2013 , 10:33   Re: [TF2] Unusuals effects
Reply With Quote #5

Oh... God. It has begun. Is it possible to remove particle attachments to hats? I'd prefer not to give my donors that as an incentive since... I have morals?

PS: For those of you who don't like the inherent particle names and can't tell them apart, I've renamed them in the code snippet here:

Code:
PanelEffect(iClient)
{
	new Handle:UnusualMenu = CreateMenu(UnusualMenuAnswer);
	SetMenuTitle(UnusualMenu, "Select Unusual Effect");

	AddMenuItem(UnusualMenu, "1", "Particle 1 (Red)");
	AddMenuItem(UnusualMenu, "2", "Flying Bits");
	AddMenuItem(UnusualMenu, "3", "Nemesis Burst (Blue)");
	AddMenuItem(UnusualMenu, "4", "Community Sparkle");
	AddMenuItem(UnusualMenu, "5", "Holy Glow");
	AddMenuItem(UnusualMenu, "6", "Green Confetti");
	AddMenuItem(UnusualMenu, "7", "Purple Confetti");
	AddMenuItem(UnusualMenu, "8", "Haunted Ghost");
	AddMenuItem(UnusualMenu, "9", "Green Energy Plasma");
	AddMenuItem(UnusualMenu, "10", "Purple Energy Plasma");
	AddMenuItem(UnusualMenu, "11", "Circling TF Logo");
	AddMenuItem(UnusualMenu, "12", "Massed Flies");
	AddMenuItem(UnusualMenu, "13", "Burning Flame (Red)");
	AddMenuItem(UnusualMenu, "14", "Burning Flame (Blue)");
	AddMenuItem(UnusualMenu, "15", "Searing Plasma");
	AddMenuItem(UnusualMenu, "16", "Vivid Plasma");
	AddMenuItem(UnusualMenu, "17", "Sunbeams");
	AddMenuItem(UnusualMenu, "18", "Circling Peace Sign");
	AddMenuItem(UnusualMenu, "19", "Circling Heart");
	AddMenuItem(UnusualMenu, "20", "Stamp Pin");
	AddMenuItem(UnusualMenu, "28", "Pipe Smoke");
	AddMenuItem(UnusualMenu, "29", "Stormy Storm");
	AddMenuItem(UnusualMenu, "30", "Blizzardy Storm");
	AddMenuItem(UnusualMenu, "31", "Nuts and Bolts");
	AddMenuItem(UnusualMenu, "32", "Orbiting Planets");
	AddMenuItem(UnusualMenu, "33", "Orbiting Fire");
	AddMenuItem(UnusualMenu, "34", "Bubbling");
	AddMenuItem(UnusualMenu, "35", "Smoking");
	AddMenuItem(UnusualMenu, "36", "Steaming");
	AddMenuItem(UnusualMenu, "37", "Orbiting Flaming Lantern");
	AddMenuItem(UnusualMenu, "38", "Cloudy Moon");
	AddMenuItem(UnusualMenu, "39", "Cauldron Bubbles");
	AddMenuItem(UnusualMenu, "40", "Orbiting Eerie Fire");
	AddMenuItem(UnusualMenu, "43", "Knifestorm");
	AddMenuItem(UnusualMenu, "44", "Misty Skull");
	AddMenuItem(UnusualMenu, "45", "Harvest Moon");
	AddMenuItem(UnusualMenu, "46", "It's a Secret to Everybody");
	AddMenuItem(UnusualMenu, "47", "Stormy 13th Hour");

	SetMenuExitButton(UnusualMenu, true);
	DisplayMenu(UnusualMenu, iClient, MENU_TIME_FOREVER);
}
Copy and preplace the codes with this in the .sp file and recompile.

Last edited by Mr. Man; 01-12-2013 at 10:49.
Mr. Man is offline