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[L4D1 & L4D2] Votemute (no black screen)
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Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
03-28-2021 , 08:53 Re: [L4D] Votemute (no black screen)
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8
Updated.
Quote:
2.0 (23-Mar-2021)
- Added ability to see in menu who is currently speaking (available in SM v.1.11 only).
- Added ability to see in menu who was already muted / gagged.
- Added ability to unmute. Use the same menu.
- Added ability to gag/ungag (chat).
- New commands: !vg and alias !votegag.
- New ConVar "sm_votemute_gagtime" - How long player will be gagged (in sec.).
2.1 (28-Mar-2021)
- PRIVATE_STUFF is moved from source code to external files:
* "data/votemute_permanent_mute.txt" - to specify permanent mute list (STEAM id and player nicknames are allowed).
* "data/votemute_permanent_gag.txt" - to specify permanent list to block the chat (STEAM id and player nicknames are allowed).
* "data/votemute_vote_block.txt" - for specific players you may want to block the vote ability (STEAM id and player nicknames are allowed).
- Added ConVar "sm_votemute_vetoflag" - Admin flag required to veto/votepass the vote.
PS. I must say it was a quite non-trivial task to make an auto-refresh menu with pagination support.
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