#include <sourcemod>#include <sdktools>#pragma semicolon 1public Action OnPlayerRunCmd(int iClient, int &iButtons){ if (IsClientInGame(iClient)) { if (IsPlayerAlive(iClient)) { float fVelocity[3]; GetEntPropVector(iClient, Prop_Data, "m_vecVelocity", fVelocity); PrintHintText(iClient, "%f", fVelocity); } }}