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DopeFish
Senior Member
Join Date: Feb 2004
Old 03-08-2004 , 08:31  
#15

hmm #if defined BLARGH doesn't do what I need. it always gives back "true" independent of the value of BLARGH (of course)
#if BLARGH gives back true if BLARGH is 1 and false if BLARGH is 0
According the the small documentation #if constant expression must work. Please don't tell me you killed this in the new sc compiler, it would make the wc3 plugin a lot larger, slower and cause one heck of a lot of work for me.
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