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We may have a problem...
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friagram
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Join Date: Sep 2012
Location: Silicon Valley
01-01-2014 , 13:15 Re: We may have a problem...
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5
Don't worry about it. Doesn't work in first person, cloak, etc (model always shows)
Also won't work for weapons (they'll be visible when swapped).
You could program around these limitations with much effort, or just
use sm to patch the valve attachments restriction
to always allow attachments.
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