Quote:
Originally Posted by BAILOPAN
Please verify that mp_friendlyfire is 0 and that you have updated cssdm.games.txt
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Hi there... thanks for the quick reply!
I have added mp_friendlyfire 0 and have never edited or looked at cssdm.games.txt until now...
Even after the changes, it won't let me tk and my 'team' won't attack me...
This is my full server.cfg
Code:
// RCON Password
rcon_password "xxxxxxxxxx"
// Server Name
hostname "L@nt@stic IGL FFA Server"
//sv_password lantastic
// Load the bot system
//exec bot.cfg
// Server Settings
bot_prefix ""
bot_chatter off
bot_allow_rogues 1
bot_join_after_player 0
bot_join_team any
bot_defer_to_human 0
//bot_quota 0
bot_quota_mode "normal"
bot_auto_vacate 0
mp_friendlyfire 0
and cssdm.games.txt
Code:
/* Do not edit this file unless you know what you are doing! */
"Games"
{
"cstrike"
{
/* FFA patch bytes */
"Keys"
{
"LagCompPatch_Windows" "\x90\x90\x90\x90\x90\x90"
"LagCompPatch_Linux" "\x90\x90\x90\x90\x90\x90"
"TakeDmgPatch1_Windows" "\xEB"
"TakeDmgPatch1_Linux" "\x90\x90\x90\x90\x90\x90"
"TakeDmgPatch2_Windows" "\x90\xE9"
"TakeDmgPatch2_Linux" "\x90\x90\x90\x90\x90\x90"
}
"Offsets"
{
/* Patch offsets for FFA */
"LagCompPatch"
{
"windows" "41"
"linux" "62"
}
"TakeDmgPatch1"
{
"windows" "513"
"linux" "1547"
}
"TakeDmgPatch2"
{
"windows" "161"
"linux" "366"
}
/* Offset into gamerules constructor */
"g_pGameRules"
{
"linux" "40"
"windows" "32"
}
/* Virtual indexes */
"IPointsForKill"
{
"windows" "62"
"linux" "63"
}
"Weapon_GetSlot"
{
"windows" "224"
"linux" "225"
}
"RemoveAllItems"
{
"windows" "283"
"linux" "284"
}
"GiveAmmo"
{
"windows" "213"
"linux" "214"
}
/* The next two are detour byte "save" counts */
"DropWeaponsPatch"
{
"windows" "7"
"linux" "8"
}
"CSWeaponDropPatch"
{
"windows" "6"
"linux" "10"
}
}
"Signatures"
{
"UTIL_Remove"
{
"library" "server"
"windows" "\x8B\x44\x24\x04\x85\xC0\x74\x2A\x05\x2A\x2A\x00\x00\x89\x44\x24\x04\xE9\x2A\xFF\xFF\xFF"
"linux" "@_Z11UTIL_RemoveP11CBaseEntity"
}
"RoundRespawn"
{
"library" "server"
"windows" "\x56\x8B\xF1\x8B\x06\xFF\x90\x2A\x04\x00\x00\x8B\x86\x2A\x0D\x00"
"linux" "@_ZN9CCSPlayer12RoundRespawnEv"
}
"OnTakeDamage"
{
"library" "server"
"windows" "\x8B\x44\x24\x04\x81\xEC\x84\x00\x00\x00\x53\x56\x8B\xF1\x50\x8D\x4C\x24\x28\xE8\x2A\x2A\x2A\x2A\x8B\x44\x24\x4C\x83\xF8\xFF\x0F"
"linux" "@_ZN9CCSPlayer12OnTakeDamageERK15CTakeDamageInfo"
}
"WantsLagComp"
{
"library" "server"
"windows" "\xA1\x2A\x2A\x2A\x2A\x83\xEC\x24\x83\x78\x2C\x00\x53\x56\x8B\x74\x24\x30\x57\x8B\xF9\x75\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x8B\xCF"
"linux" "@_ZNK11CBasePlayer28WantsLagCompensationOnEntityEPKS_PK8CUserCmdPK7CBitVecILi2048EE"
}
"CGameRules"
{
"library" "server"
"windows" "\x56\x68\x2A\x2A\x2A\x22\x8B\xF1\xE8\x2A\x2A\x00\x00\xC7\x06\x2A\x2A\x2A\x22\xA1\x2A\x2A\x2A\x22\x8B\x15\x2A\x2A\x2A\x22\x89\x2A"
"linux" "@_ZN10CGameRulesC1Ev"
}
"CSWeaponDrop"
{
"library" "server"
"windows" "\x81\xEC\x2C\x01\x00\x00\x53\x55\x56\x57\x8B\xBC\x24\x40\x01\x00\x00\x32\xDB\x85\xFF\x8B\xF1\x0F"
"linux" "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
}
"DropWeapons"
{
"library" "server"
"windows" "\x83\xEC\x48\x56\x57\x6A\x00\x68\x2A\x2A\x2A\x22\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x0C\x6A\x01\x6A\x00\x50\x8B\xCE\xE8\x2A"
"linux" "@_ZN9CCSPlayer11DropWeaponsEv"
}
}
}
}