Quote:
Originally Posted by Pawn 3-pg
It will be invalid for the first plugin that receives the TF2Items_OnGiveNamedItem call. If that plugin modifies the item handle, every other plugin that has TF2Items_OnGiveNamedItem will see the last handle used.
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is it possible to modify someone's stuff without recreating it? like if he has a green paint applied and id like to make his hat unusual type but i want to keep his paint applied too, can i do that somehow?