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[L4D2] Infinite Ammo
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
05-07-2020 , 05:47 Re: [L4D2] Infinite Ammo
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75
Actually that error is probably caused by another plugin creating invalid clients (such as adding more bots etc). But "IsClientInGame" should still be used because afterward "PrintToChat" is used which I think would error if the client is connected but not in-game.
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