Quote:
Originally Posted by deko_fps
Looked up for this info, couldn't find: is it possible to change commands (!ws !knife !gloves)?
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Yes, it is possible to change these commands, but they need to be edited in the plugins source file and then compile again.
Plugin
[CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !nametag] in the lines:
Code:
RegConsoleCmd("buyammo1", CommandWeaponSkins);
RegConsoleCmd("sm_ws", CommandWeaponSkins);
RegConsoleCmd("buyammo2", CommandKnife);
RegConsoleCmd("sm_knife", CommandKnife);
RegConsoleCmd("sm_nametag", CommandNameTag);
RegConsoleCmd("sm_wslang", CommandWSLang);
RegConsoleCmd("sm_seed", CommandSeedMenu);
https://github.com/kgns/weapons/blob...ons.sp#L93-L99
Plugin
[CSGO] Gloves in the lines:
Code:
RegConsoleCmd("sm_gloves", CommandGlove);
RegConsoleCmd("sm_glove", CommandGlove);
RegConsoleCmd("sm_eldiven", CommandGlove);
RegConsoleCmd("sm_gllang", CommandGloveLang);
https://github.com/kgns/gloves/blob/...ves.sp#L55-L58
Remembering again, after editing these lines in both plugins (source file) compile again so that the changes work and don't forget to change the map.