hi, how can i make the custom sounds for weapons work properly for CW3? i made sure i have the requirements (cw2legacy or cw2sounds) and followed the exact same syntax
HTML Code:
"sound"
{
"player"
{
"find" ")weapons/revolver_shoot.wav"
"replace" "weapons/spygun/revolver_shoot.wav"
"pitch" "150"
}
}
}
this is for my sleeper agent weapon, what happens is very weird the sound in (find) plays for a very short interval like maybe a slight second or something, then the custom (replace) sound plays. something like that or they play at the same time i cant really tell. even at the beginning i thought it doesnt work but it turns out the original sound is too loud that i couldnt hear the custom one i found that out by putying the mini gun sound just to test and i heard something.