PHP Code:
int entity = CreateEntityByName("prop_dynamic_override");
if (entity != -1)
{
DispatchKeyValue(entity, "model", path_full_model);
DispatchKeyValue(entity, "DefaultAnim", sAnimIdle);
SetEntityMoveType(entity, MOVETYPE_NOCLIP);
DispatchSpawn(entity);
SetVariantString(sAnimDeploy);
AcceptEntityInput(entity, "SetAnimation");
...
SetVariantString("!activator");
AcceptEntityInput(entity, "SetParent",client, entity, 0);
SetVariantString("medkit");
AcceptEntityInput(entity, "SetParentAttachment");
...
TeleportEntity(entity, vOrigin, view_as<float>({0.0, 0.0, 90.0}), NULL_VECTOR);
}
Parented to survivor.
Thanks.
__________________