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Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 06-01-2010 , 03:05   Re: [L4D2] Vicious Infected V-1.7 (Updated: 5/25/10)
Reply With Quote #114

and this:

L 06/01/2010 - 086:05: [SM] [0] Line 670, L4D2 Vicious Infected.sp::Event_PlayerHurt()
L 06/01/2010 - 086:05: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 06/01/2010 - 086:05: [SM] Displaying call stack trace for plugin "L4D2_Vicious_Infected.smx":
L 06/01/2010 - 086:05: [SM] [0] Line 670, L4D2 Vicious Infected.sp::Event_PlayerHurt()

I had to take it off as it kept crashing both servers continuosly and took an older version I archived.

Last edited by Skorpion1976; 06-01-2010 at 07:39.
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