Quote:
Originally Posted by Thraka
Would this extension allow me to attach one entity to another not using the SetParent system entity system? I got my freeze tag plugin to parent an ice block to the user, but as the view of the player turns, so does the iceblock. I don't want that entity to spin with the user, just be attached to it.
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if the player won't move, then there's no reason to parent the entity. Just spawn it with no collision where the player is.
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