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gubka
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Join Date: Jan 2012
Location: Russia
Old 01-13-2019 , 00:49   Re: [CS:GO] Experimental: Zombie Plague 8.5.0
Reply With Quote #734

Quote:
Originally Posted by eaz View Post
insane
You not have costumes but costumes are enabled because cvars loaded a bit later than should be , in next ver cvars will init from the config on pluginstart, but custom loader and modules will have ability to load and unload dynamically during game , I am still working on the biggest update , and I still need to finish database , to make it,To push any changes immediately and to make more advanced admin menu. Overall I rewrote 60% of core and improve some addon like heavy class which have different installation process and rewards if he trapped someone. therefore I send 10 hours daily on it. I added feature of escape ( which re spawn zombie on infection, like zr) but I still have no idea is people who will remake core for escape servers need that feature which will work on all maps on current game mode ?

P.S I will send the update feature list today later because it have 100+ significant changes . And I will impossibly to state everything
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Last edited by gubka; 01-13-2019 at 00:53.
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