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[L4D] Pills Here
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Psyk0tik
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Join Date: May 2012
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06-17-2019 , 13:18 Re: [L4D] Pills Here
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Quote:
Originally Posted by
Naleksuh
Good idea, problem is that would make it only fire once ever then never fire again.
What I'm thinking is make it ignore any round_start's that happened less than a second since the previous one.
That’s why you reset the variable back to false on round_end.
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